yuzu astc recompression. yuzu Version yuzu 1539 Description The game starts up just fine but crashes not long after the story mode button is pressed. yuzu astc recompression

 
 yuzu Version yuzu 1539 Description The game starts up just fine but crashes not long after the story mode button is pressedyuzu astc recompression  You can find support for Yuzu and Ryujinx, as well as any other emulators here! We are not affiliated with the Yuzu team, Ryujinx team or any other emulation community

Enable asynchronous presentation disabled. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. mainline yuzu 1520 (2023-08-10) Description of Issue. I used OpenGL(GLASM), configured Nvidia GPU to do the OpenGL calculations on the Nvidia control panel, and then used astc texture decoding - yuzu 1438 mainline - and it seems to work fine till now, for your info, disabling the astc texture decoding is what makes that menu toggle slow down, but be aware than enabling ASTC crashed the game on. Reply Melodic-Pass4755. Set ASTC recompression to BC3. 10. Codespaces. ️ 1 Toilet-Lord reacted with heart emoji Ever use a mod that works on yuzu but not ryujinx it’s because yuzu doesn’t emulate memory like the switch yet they let shit pass and shuffle memory around its how theboy181 does some of his mods like with age of calamity 60-30fps mod it doesn’t work on the switch or ryujinx but runs on yuze due to memory relocation. Same question. 8x2 DDR4. /r/newyuzupiracy , 2023-06-12, 22:37:26. Enable FSR. Advertisement Coins. But I've seen people playing Tears of the Kingdom over 45 fps in yuzu on Ally. Even high quality textures being decoded by a Nintendo switch would need a 24 core CPU to be decoded without noticeable issues like stuttering. Open the Nvidia control panel. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. It gets really unplayable when I have to constantly switch weapons. This works for any block size and partition count, which “solves” that problem. . , and a lot more!Put on your surf belt and beginning playing some eurobeat, this will be a long ride. Manage code changes. Force maximum clocks Disabled. The Legend of Zelda: Tears of the Kingdom runs at 4K 60FPS on both Yuzu and Ryujinx emulators. 关于yuzu3559勾选ASTC引起闪退花屏不专业测试. "Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality, causes issues in many games but saves 8x memory) or BC3 (medium quality, saves 4x memory). I have searched the existing issues. If you are using ASTC recompression (b1 or B3) you have to change this option for uncompressed Reply More posts you may like. 2. Finally with 3601 the gloom bug and weapon switch delay is fixed! Make sure to select BC1 in astc recompression settings. graphics, switching weaopns either blurs out textures and rebuilds them, which then causes fps drops and stuttering, or when turned off, the game freezes for around a second, everytime you change a weapon. Didn't notice any real performance improvement. ago. テクステャの品質と引き換えにメモリを節約し、それに伴ってパフォーマンスがアップするという事. Can’t remember what it’s called as I’m blasted right now myself. Make sure you select the BC1 ASTC texture recompression option in advanced graphics settings too. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. Hey there, yuz-ers! Welcome back to our monthly report on all the improved features, performance gains, and bug fixes we’ve made. Most of the time the game runs at a steady 30 fps for me, except for the depths, but that's a common occurrence even for more powerful machines. mesa: add format-helper for bptc. theyre not the same. 0. Use global config for ASTC recompression. Hey OP, set ASTC recompression to Uncompressed, having it on causes the stuttering (at least on my system. In depths or near big towns, the freeze second are 2 instead 1. I don't know much about why this would happen, so EXTREME CASE ONLY: your copy of the game may be broken and some textures won't be rendered. txt. One of the devs of yuzu even tested things himself with a rx 560, to find out what is causing those menu freezes. GPUs that support native ASTC (Iris Xe iGPUs for example) ignore this setting entirely. 356640] Config commonsettings. Other add ons and updates work just fine with Violet and TOTK. And almost instant crash when entering the depths. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). YUZU 模拟器完美. Running on rx 580 4 GB on current driver 23. Half of the games I play on deck are on yuzu, you don't know what. 95. cesarnox. Is there specific settings I am missing in Yuzu for Intel GPU ? 6. The key to prevent fps dips is to make sure there is enough leeway for shader compilation that happens in. ago are you talking about ASTC compression or async ASTC decoding? because those are seperate settings. Fullscreen Mode Exclusive Fullscreen. I have done what I have been able to find on google and I have no idea what else there is. Now, you will need to copy and replace the files inside the Firmware 16. My rig is a i9-9900K with a 4090 FE (I know that CPU needs a upgrade) My brother can run the game just fine with his 13900K. 98, and you can mitigate this by using texture recompression. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format, developed by. ASTC Recompression: Uncompressed Async presentation Reactive flushing Async shader building Vulkan pipeline cache Barrier feedback loops. Don’t know about your specific specs, but on Steam Deck changing ASTC recompression -> Uncompressed and turning Barrier Feedback Loop -> off mostly fixes this issue. ASTC recompression -> BC3 (Medium Quality) Enable Reactive Flushing Use asynchronous shader building (Hack)– Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection – Dolphin: add vertex rounding feature – libretro_mednafen_psx_hw : add overclock feature – mednafen standalone controller autoconfiguration & features – mesen controller autoconfigurationVamos conferir uma prévia da nova grande melhoria, que virá para o yuzu! Se trata no novo sistema de decodificação de texturas ASTC, que permitirá gameplays. *Sometimes* the freeze doesn't occur, but most of the time it does. The difficulty here is that the artist will need to take into account artefacts introduced by both compression schemes. com find submissions from "example. Yuzu for the switch is a little different though and hasn't been around as long as Cemu. Hardware accelerated transcoding will fix this issue. 1 task done. of ARM Ltd. (3617/ToTK). L'équipe revient sur le jeu en lui même, mais nous en explique un peu plus la technologie derrière, avec la gestion des textures ASTC, la VRAM en feu ce qui a donc imposé le rajout d'une option dans Yuzu, la recompression ASTC. But if I stand still I get around 50-60 FPS. emit_spirv: implement descriptor indexing early-access-merge gpu-new vulkan. . To be able to randomly access any texel in a texture, there must be an O(1) mapping from texture coordinate to memory address. ASTC went the route of procedurally generated partition assignments using a 10 bit seed. Steam Controller Settings “Steam Deck Rear Button” (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change. V模式有卡顿的可以看看ASTC的设置. More flexible than previous formats due to support for various block sizes. Join. This can be set on a per game basis with custom configurations. "Accelerate ASTC texture decoding" makes Yuzu crash, 100% of time "Decode ASTC textures asynchronously" doesn't help a lot. 14. Unzip/Install Yuzu and open the application. 🤦🏼‍♂️ I’m sorry would you still recommend using the ASTC Recompression?Totk freezes when using menus. ;. Resetting Yuzu Settings Detailed Setup Mods Download Quick Setup ; Recommended Game Version: 1. you can try playing the game and using the emulator on. ; Bit rate flexibility: ASTC supports compressing images with a fine grained choice of bit rates between 0. AMD, custom. I remember 1650 only has 4GB VRAM, you'd better set ASTC recompression level to BC1. Deer. Using any setting besides Uncompressed will disable what is set in Accelerate ASTC texture decoding, as recompression is done only with the CPU for now. YUZU version: EA 3631 TOTK version: 1. Log File. With that cpu you should be fine, just make sure you have latest gpu drivers, os updates, and latest Yuzu version. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". C. Hello, in this video we will be trying the new function of the Yuzu 3414, the "Decode ASTC Textures asynchronous" promises and fulfills with improvements in. BC1 is the recommended format for 2GB and AMD igpu users. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. a fresh dump of an eshop title with "remove console-specific data" unset. ASTC (Adaptable Scalable Texture Compression) is an exceptionally efficient compression technology, which allows encoding of a wide variety of texture formats at bit-rates of 8 bits per pixel to below 1 bit per pixel. Download RetroBat-v6. Set game speed to 200%. For a user having less than 8GB of VRAM, they said to try the option. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) I'm using the totk mods collection setup guide i reset yuzu settings and caches before updating. I have "accelerate ASTC" and "decode ASTC textures asynchronously" off and ASTC recompression on BC3(medium quality) after that i haven't had crashes on the depths. on the other hand, ryujinx strives to emulate the nintendo switch true to its original. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". On my other computers with Nvidia, no issue at all, all is fine. OhHaiMarc • 3 mo. This is an inherent issue with yuzu. I tried running Red Dead Redemption v1. The ASTC Encoder "astcenc" compressor is our texture compressor for this format, available as an open-source project on GitHub. Subscribe. 0. Screw this. There are many compression ratios to select from. 3 | I tested the ASTC recompression and shaders is definitely loading faster (back to 1-3 secs) but unfortunate I got stuck in the cafeteria, when I load my save, my character dissapear and then it enters the black screen with the map on and I can't do anything. I tried both automatic and low profile settings, as well as high performance settings. Sign Up; Log In;View community ranking In the Top 5% of largest communities on Reddit Totk visual bug? comments sorted by Best Top New Controversial Q&A sorted by Best Top New Controversial Q&AChange the ASTC recompression to uncompressed, this fix it for me, but with this setting the depths are unplayable Reply Riperin •. Again, the spec has a long, incomprehensible code snippet defining the process. Premium Powerups Explore Gaming. Disabled: Selecting this option disables the ASTC feature on BlueStacks 5. I changed the extension to . Phoronix: Mesa Adds Compute Shader Decoding For ASTC The Mesa 23. 0. r/emulation. 2. . txt With vulkan, game is find after loading save, but crashes (after using all vram maybe) when using elevator, log: yuzu_log_vulkan. ;. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. Same here, (rtx3060, i7-12700KF) playing on yuzu 1504 (2023-07-23) and the issue persists, a lot of flickering from the headlamp and headlamp+, equipping and unequipping doesn't seem to affect the issue, light visible from. 5GB in Gerudo Town, which is far more reasonable. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. The above fix to disable Accelerate ASTC texture decoding helps, but only reduces usage by a couple gigs. I got Totk on yuzu when it first released and was up to date with patches and builds, but fell off as my pc was not up to snuff. App stubbed after launching. 0. 40GHz GPU/Driver: NVIDIA GeForce GTX 650 / NVIDIA 474. 3 #3 - Disable LOD Quality Reduction #4 - Shadows - 512x -. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None FSR Sharpness: 88% Adv. czz, the "real" extension of the file leads me to dead end. Basically nearly every time the game blurs out the screen, this happens. "Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality,. 📌 Informations. When coming out of the menu everything blinks very briefly and vram usage raises again. 1. e. ; FPS - DynamicFPS - v1. From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Going out of the inventory screen, the game freezes for several seconds. Next, right-click on the game tile in the main menu and go to properties. I doubt the resolution is 4k but the performance would be believable on 1440p. Reset Yuzu settings in Configure -> "Reset All Settings" button. System Configuration. What happened is all the settings for it went under 'ASTC Decoding Method' in the first tab in Graphics (Graphics setting, Graphics tab). Other than this and the Issue 1320, the game plays beautifully on a GTX 660 with BC1 ASTC Recompression. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Sand Kingdom start fps on safe: 16-30. The blend are a heavier physics motor, massive amounts of shaders, and the ludicrous use of enormous ASTC textures has carried emus to their knees. 🤦🏼‍♂️ I’m sorry would you still recommend using the ASTC Recompression? Totk freezes when using menus. Right-click the game title in the Yuzu main menu and click on ‘Open mod data location’. Stuttering in ToTK. So it doesn't have as many tweaks/mod options. Much larger shader cache than on Yuzu, including the shaders from the area where I loaded the savegame (same location and save file as tested in Yuzu). Nintendo Switch Emulator. TotK Playlist: Comparison: Comparison: Advanced Tab: Accuracy level: Normal ASTC Recompression: BC1 Enable Reactive Flushing Use asynchronous shader building Use Vulkan Pipeline Cache Anisotropic Filtering: 2x MODS: 1080p 60 FPS Black Screen Fix Amiibo Anisotropic Fix Combo - 60 FPS + Dynamic Fps v1. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of. 0. 0 (WIP)TIA. One of these cases was the use of compute shaders to decode ASTC textures. Asynchronous GPU adds an additional CPU thread to the GPU rendering process, so basically use more CPU for the GPU section of the code. com find submissions from "example. Can't think of what else I can do. eltanko • 2 hr. Reason for Insane CPU usage. The new guide contains a detailed ASTC algorithm overview, explains ASTC benefits, provides developers advice for achieving best compression results, and contains information on. First is enabling Accelerate ASTC. alguem455 • 13 days ago. Hopefully, this works for you as I had this issue. Using this format is a good way to optimize the size of your game. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of textures, including The Legend of Zelda: Tears of the Kingdom, on GPUs with extremely low VRAM. The ‘astcenc’ ASTC compression tool was first developed by Arm while ASTC was progressing through the Khronos standardization process seven years ago. Step 2: Configure Emulator Settings Launch the Yuzu Emulator, click on ‘Emulation’, […] This step-by-step guide will let you fix loading, freezing, and launching issues for Super Mario Bros Wonder in the Yuzu Emulator. 1 task done. 1, but it crashed immediately with. Averages in Wooded are pretty much the same, maybe a few higher on unsafe and averages in Sand are maybe 5 higher. Overall it still unstable when ran into that scenario. Resetting Yuzu Settings Detailed Setup Mods Download Quick Setup ; Recommended Game Version: 1. New super Mario Bros U delux black screen 1. Which is weird since I only have 4gb. Written by and on August 13 2023. VSync in FIFO. bigulises97 • 14 days ago. EmulationStation Desktop Edition (ES-DE) v2. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. I have "accelerate ASTC" and "decode ASTC textures asynchronously" off and ASTC recompression on BC3(medium quality) after that i haven't had crashes on the depths. . latest keys from my console generated with lockpick_rcm 1. GRAPHICS - GRAPHICS. Is there an existing issue for this? I have searched the existing issues Affected Build (s) Early Access 2921a24 Description of Issue The game won't launch if the DLC is installed. EA FC 2024 [v131072 + update v1. Yes, this sucks, but its necessary if you are having GPU instability crashes at stock. thydungeonman commented. I believe it needs to be set to "Uncompressed (best quality)" but I am not sure i do not have yuzu in front of me atm. 2 Graphics: Vulkan Use disk pipeline cache: yes Use asynch Gpu emulation: yes Accelerate ASTC texture decoding: yes Exclusive full screen 16:9 1x (720/1080p) Bilinear SMAA Advanced graphics: Accuracy: normal Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs For a user having less than 8GB of VRAM, they said to try the option From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;) Here is how it looks in Yuzu: Weirdly, the effects of gloom also trigger based on the glitched appearance and not where the puddle should be. [ 193. . You must evaluate your particular needs, desires, and content. Bro, I mean, are the graphics good, and also this maybe my first time thinking about getting the yuzu up and working ,how many gigs is the game, I'm currently running the same game in Xenia I'm only able to get consistent frames through. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. If you have a really powerful pc ryujinx has much better frame pacing apparently. Accelerate ASTC texture decoding Enabled. cpp:operator ():108: -- Renderer. ;. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. Clearing the shader cache does not resolve this issue. 0. In order for us to provide better support, we need to see the log generated by yuzu. When I use it (BC3/BC1) the game runs ok and does not crash but I'm experiencing small freeze of some seconds every time I do any of these actions: Switching weapon, shield, bow; Switching power; Open menu and map; Loading ScreenGPUs with less than 8GB Vram need texture recompression enabled to avoid out of memory crashes in the main hub. 0-20231001-beta-win64-setup. -ASTC recompression set to: uncompressed best quality根据内外网提供的数据出现此类问题的主要原因是由于显存只有4G的显卡导致。数据来源柚子进展报告1、因为王国之泪使用的ASTC纹理解码,而现在的pc不管是台式还是移动pc的GPU原生并不支持解码ASTC(甚至与最强的GTX4090在解码ASTC上的性能都低于switch,这是一个很悲催的事实)。Games developed by Platinum (Astral Chain, Bayonetta 3) tend to use them. It gets really unplayable when I have to constantly switch weapons. 2 no mods general: multicore cpu emulation. Yuzu in the Seattle area. You will see three options in the menu, as shown below. Sep 2, 2014. RetroBat V6. Copy link. old. L'équipe revient sur le jeu en lui même, mais nous en explique un peu plus la technologie derrière, avec la gestion des textures ASTC, la VRAM en feu ce qui a donc imposé le rajout d'une option dans Yuzu, la recompression ASTC. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. mesa/st: add context-flag for bptc-support. 1. Moreover I'm super impressed with the yuzu devs for making 60 fps doable on mid-range mobile hardware, even if it's too compromised to work at this very moment. 2. ASTC recompression), but it's also gonna negatively affect quality. yuzu: refactor shortcut code. Biggest reason there’ll never be an official yuzu for iOS is because the citra/yuzu team just don’t want to port their apps to iOS, which is totally fair considering how shitty apple’s been. (3617/ToTK) I've tried a few times now to get 1440p working now on my mobile 3050ti with 4gb vram. If either "Accelerate ASTC texture decoding" is set to off, or "ASTC recompression" is set to BC3, the issue goes away. Steps to safely reset Yuzu settings do. I have this doubt because I read intel UHD 630 has native support fo ASTC. Yuzu Adv. Click on take me there against the ‘Use advanced 3D image setting option. Intrigued by a video about someone growing Yuzu in Victoria BC, I got one in the spring. ;This extension adds support for textures compressed using the Adaptive Scalable Texture Compression (ASTC) High Dynamic Range (HDR) profile. Copilot. com"Yuzu Emulação Fãs · December 28, 2021 · · December 28, 2021 ·How to Install the Mods for Tears of the Kingdom Yuzu. Accelerate ASTC texture decoding Enabled. also try undocked if the visual drop doesn't bother you. I have an HONOR MAGIC 5 PRO, snapdragon 8 gen 2, 12 Gb Ram, Adreno 740 GPU. 1. astc and then. Force maximum clocks enabled. 个人理解: ASTC属于纹理压缩技术,是一种效率不错的纹理处理技术,但是由于GPU(英伟达AMD)没有原生支持该种技术的运算,模拟器默认使用了软件编写支持,而CPU在性能较高的情况下,例如12核以上CPU,或者强劲的单核CPU. This means these textures can. \* API Vulkan with the gpu as device \* Disk pipeline cache OFF \* Asynchronous gpu emulation ON \* Accelerate ASTC texture decoding OFF \* VSync OFF \* NVDEC emulation on gpu \* Fullscreen mode. I would like to note that there is a feature currently only in early access, ASTC GPU decoding, which greatly reduces stuttering in Astral Chain. 0. Smaller details. No reshade installed. Step 6: Control. I have CPU unsafe and ASTC Bc1 Recompression enabled. • 2 yr. Rogersiy commented on Aug 19 •edited by FearlessTobi. Here, locate the section "ASTC textures (Beta)" and click on the dropdown menu available under it. theyre not the same. * API Vulkan with the gpu as device * Disk pipeline cache OFF * Asynchronous gpu emulation ON * Accelerate ASTC texture decoding OFF * VSync OFF * NVDEC emulation on gpu * Fullscreen. Reproduction Steps. Code; Issues 1. Faster ASTC decoding means better framerates and a better emulator. GRAPHICS - GRAPHICS. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression technology developed by Arm and AMD. NoBigDeal La. Find and fix vulnerabilities. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. 8. Screenshots. ASTC decoding on GPU. Hey OP, set ASTC recompression to Uncompressed, having it on causes the stuttering (at least on my system. The mods are: (FPS++ 20 fps) and (Shadow Res 256x). yuzu_log. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;You're done now. asynchronous presentation on also better fps (like 4 more) for me. Rooknoir. Idk, maybe it was a fluke and I should try again at some some point. I tried reducing Resolution to 0. Ah!Go to yuzu r/yuzu • by. If you're wondering how to play The Legend of Zelda TOTK on PC. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch. Nah with 8gb+ you don’t need to recompress textures and recompression can in fact impact performance a little since atm it uses the CPU to do so (it's a. 0. Set it to Vulkan in settings. comes in! Some games, namely Astral Chain, use ASTC (Adaptive Scalable Texture Compression) to compress their textures. 5. . I'm mostly commenting cause a lot of the comments seem negative. 3GB GeForce GTX1060. 5 - 1920x1080 resolution Use 3840x2160 resolution if you. . 1 3 comments Add a Comment krautnelson • 3 mo. I know this is old (googling optimal settings brought me. This is currently done using the CPU, but GPU acceleration is planned for the future. • 5 mo. Using. 2. Bsod's video said 50-600% boost depending on the game, now I didn't expect full performance but I thought it would at least get 50% boost not like 10%. I planted it in ground on. 5GB or less. Nintendo Switch emulator. Unity have kindly let us use it as a case study for this blog. It’s a lot smoother for me when I limit yuzu to 67% for locked 40 fps. Surface Studio vs iMac – Which Should You Pick? 5 Ways to Connect Wireless Headphones to TV. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. The first one provides lower quality textures, allowing saving more than eight times. txt. AsrielDewitt commented on Oct 6. Don’t know about your specific specs, but on Steam Deck changing ASTC recompression -> Uncompressed and turning Barrier Feedback Loop -> off mostly fixes this issue. Presición: Auto o Impresiso. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. Graphics -> Advanced -> ASTC Recompression, BC1 or BC3. Premium Powerups Explore Gaming. r/yuzu • Totk Steamdeck Crash. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. One way to get some way towards this is to use a lossless compression (e. Here’s a fully incomprehensible chart to set the stage (click for a semi-interactive page):Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. Hmmm make sure you're using the latest update of yuzu available to you, also since you have a 1060 you might wnat to use ASTC recompression to BC3 in the advanced settings. No, yuzu will use the integrated ASTC decoder whenever possible. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. Sand Kingdom start fps on unsafe: 17-34. txt. astc as a compression file and was informed that . It’s strongly recommended to update drivers for both the integrated and dedicated GPUs. F. – Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection – Dolphin: add vertex rounding feature – libretro_mednafen_psx_hw : add overclock feature – mednafen standalone controller autoconfiguration & features – mesen controller autoconfigurationTOTK low performance. Yeah sure. yuzu-emu. I have searched the existing issues Affected Build (s) every version Description of Issue when i run tears of the kingdom ,it interrupted Expected Behavior 在3080的显卡上面可以运行 Reproduction Steps open yuzu,. 1. you can reduce some of the requirements (i. Edit to add context: 5800x3d / 4070 / 32mb. 1. For 2-nd case, since ASTC texture is still not modified only needed by the "switch", same as above could apply but this time ASTC texture would also be. 0. my VGA card has 4 GB and sadly in yuzu unlike in other games end of VRAM means end of the program lol (although i have 32 ram and 20 pagefile) barrier feedback loops is off already as it made me crash more often too Reply Fireinthehole_x. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the. Accelerated ASTC decoding is already great, however the recompression process is a burden on the CPU. Astral chain is fully playable. totk doesn't like it. Thanks for answer. you have. * CPU accuracy auto. 119. Code review. Accuracy Level: Normal ASTC recompression: BC3 (Medium Quality) Enable asynchronous presentation: OFF Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. Disabling that gets me down to 5. epicboy is working on the ASTC compute decoder. Enable all advanced graphics setting for this title except for "force maximum clocks". Gameplay test of Astral Chain on Steam Deck with Yuzu Early Access 2922 switch emulator for PC emulation[Graphics]Vulkan1x NativeGPU NormalAccelerate ASTC. BC3 would be the "medium" setting. The problem they encountered was poor image quality when using ASTC to compress RGBM-encoded light maps when compared to ETC2+EAC at the same bit rate. 2023/05/25 リリース情報 yuzu, Switch. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format for the OpenGL ES and Vulkan graphics APIs.